It is no wonder that the 2015 Brown Symposium “What Things May Come: 3D Printing in the Fine Arts and Sciences” February 26-27, 2015 intrigues Bridgette Mongeon author of the book 3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling. Bruce Beasley, Christian Levign, Mary Hale Visser, Robert Michael Smith are […]
Back Cover: The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing […]
By Ara Kermanikian
Autodesk”s Mudbox was used to create photorealistic creatures for The Dark Knight, The Mist, and others films. Now you can join the crowd interested in learning this exciting new digital modeling and sculpting tool with this complete guide. Get up to speed on all of Mudbox’s features and functions, learn how sculpt and […]
Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists by Bridgette Mongeon and Mike de la Flor is a tutorial based book geared towards beginning digital scultpors.
Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance […]