By Mike de la Flor
Maya 2012 will be a favorite update for serious animators because many of the key upgrades are in the animation, character rigging, and dynamics workflows. However, other parts of Maya also received important improvements such as the Edit Mesh workflow and support for vector displacement as well as Per-face texturing, among many other importance improvements.
Maya is without a doubt the best animation suite available, and this release keeps Maya on top with key animation enhancements. Having made that assertion, the first item reviewed here is Editable Motion Trails, a type of tool that has been part of many other animation suites for years, but lacking in Maya – until now.
By projecting a visual representation of an animated object’s trajectory in the scene Editable Motion Trails allow animators to interactively adjust the shape of an object’s path in real time. Editable Motion Trails can also display keyframes so that timing and weighting (without the graph editor) can be accomplished with immediate feedback. […]